Rogue Company | Vertigo Map

Vertigo Concept by Antone Bak

Vertigo Concept by Antone Bak

For the Vertigo map I was responsible for a majority of the modeling and setdressing in and around the Drone Bay, Armory, Battery Storage, and Waste Disposal buildings, as well as helping establish mood & tone during production, and creating trees for the map.

Big shoutouts to our fantastic Environment team and everyone else who worked on the map during its development.

Concept:
https://www.artstation.com/grenadekitten
https://www.artstation.com/zombat
https://www.artstation.com/artungokcen
https://www.artstation.com/tonetime

Environment:
https://www.artstation.com/deebee
https://www.artstation.com/chowell
https://www.artstation.com/gustavopitalua
https://www.artstation.com/katvalkyrie
https://www.artstation.com/skmokyle
https://www.artstation.com/jolygrngint
https://www.artstation.com/dreyzie

Materials:
https://www.artstation.com/xiaopengshen
https://www.artstation.com/ryan_lopez

Lighting:
https://www.artstation.com/morganjrowe
https://www.artstation.com/thendrixson

VFX:
https://www.artstation.com/aberdeenzssss
https://www.artstation.com/nickdreid

Performance:
Zoey Schlemper
Coleman Brcko