Rogue Company | Highcastle Omega

HC2 concept by Spencer Parke

HC2 concept by Spencer Parke

I was responsible for modeling and setdressing the Entrance, Fountains, & Gardens third of the map, as well as creating foliage & trees used throughout the map, reference gathering & ideation, and work on optimization and performance.

This map was a complete, from scratch, art rework with a new clean modern design of one of our legacy maps which had undergone large gameplay changes.

Big shoutouts to our fantastic Environment team and everyone else who worked on the map during its development, I'm glad our work finally got out there.

Lead:
https://www.artstation.com/deebee - Map Lead & Pool Deck

Environment:
https://www.artstation.com/katvalkyrie - Entrance, Fountains, & Gardens
https://www.artstation.com/chowell - Main Building
https://www.artstation.com/gustavopitalua - Statue Garden & Museum
https://www.artstation.com/chyslns - Background & Vista

Materials:
https://www.artstation.com/ryan_lopez

Lighting:
https://www.artstation.com/thendrixson

Concept:
https://www.artstation.com/grenadekitten